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Nano fusionfall legacy
Nano fusionfall legacy




nano fusionfall legacy nano fusionfall legacy nano fusionfall legacy

Many characters are available as guides after players complete level four of the game. Gameplay primarily focused on the alliance between the heroes and villains of the Cartoon Network universe, featuring characters from Cartoon Network shows both past and present. The game had large playable environments, with travel facilitated by various warp points as well as certain temporary vehicles to get to areas faster. Their character is viewed from a third-person perspective with an overlaid HUD. In FusionFall, the player takes control of a customized avatar based on characters from current and past shows. On August 29, 2013, the game's servers were shut down. FusionFall used the Unity engine as its client technology basis.įor the first year, the full game required a subscription free accounts could only access to a portion of the content.

NANO FUSIONFALL LEGACY MAC OS

Windows XP, Windows Vista, Windows 7, and Mac OS XĬartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment. Watson, Jeremy Polk (lead designer), Greg Grigon Levon Hakobyan, Chris Sunn (lead designer), D. ( Learn how and when to remove this template message) Statements consisting only of original research should be removed. Please improve it by verifying the claims made and adding inline citations. This article possibly contains original research.






Nano fusionfall legacy